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Carcass Crawler: Issue #5: The Official Old School Essentials Zine
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Carcass Crawler: Issue #5: The Official Old School Essentials Zine

Carcass Crawler: Issue #5: The Official Old School Essentials Zine

$14.99
Carcass Crawler: Issue #5: The Official Old School Essentials Zine—
$14.99

The Story

The fifth issue of Carcass Crawler—the official Old-School Essentials zine! Each issue of Carcass Crawler is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more.

 

Features:
New classes and races: Two new character classes and races. The changeling and the ratling.
Expanded poisons: Additional descriptive details around the 9 standard poison types, plus 11 new poison types.
Weapon materials: Rules for weapons of enhanced or weaker materials (e.g. silver, bone, bronze).
Magic swords: Tables and minor magical quirks to add flavour to the bog-standard sword +1.
Cantrips: Minor magicks practiced by apprentice arcane spell casters.
Level 0 characters: Rules for rolling up level 0 "normal human" characters, either for NPC retainers or for use in funnel adventures. Complete with tables of backgrounds and names.
Lake and river monsters: 8 new monsters that lurk in freshwater rivers and lakes.
Up Chaos River: A short adventure where PCs must travel up a chaos-infested river to save the local village. Suitable for use as a funnel adventure for a group of level 0 characters.

Description

The fifth issue of Carcass Crawler—the official Old-School Essentials zine! Each issue of Carcass Crawler is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more.

 

Features:
New classes and races: Two new character classes and races. The changeling and the ratling.
Expanded poisons: Additional descriptive details around the 9 standard poison types, plus 11 new poison types.
Weapon materials: Rules for weapons of enhanced or weaker materials (e.g. silver, bone, bronze).
Magic swords: Tables and minor magical quirks to add flavour to the bog-standard sword +1.
Cantrips: Minor magicks practiced by apprentice arcane spell casters.
Level 0 characters: Rules for rolling up level 0 "normal human" characters, either for NPC retainers or for use in funnel adventures. Complete with tables of backgrounds and names.
Lake and river monsters: 8 new monsters that lurk in freshwater rivers and lakes.
Up Chaos River: A short adventure where PCs must travel up a chaos-infested river to save the local village. Suitable for use as a funnel adventure for a group of level 0 characters.

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